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Hi-Res Adventure #6: The Dark Crystal
Specifics
FIRST RELEASE:
1983-01-01
DEVELOPERS:
Sierra On-Line
PUBLISHERS:
Sierra On-Line
GROUPS:
Hi-Res Series
,
SierraVenture
,
The Dark Crystal series
,
Based on movies, books or other media
GENRES:
Adventure
,
Adventure: Non-animated
PLATFORMS:
Apple II
,
Atari 400/800
,
FM-7
,
NEC PC-88
,
PC-98
ENGINES:
Adventure Development Language (ADL)
Game menu
General
Walkthrough
Screenshots
Maps
Easter eggs
Making of
Memorabilia
Packaging & content
Reviews
Publications
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Walkthrough
How to play
Text walkthrough
Video walkthrough
LOCATION
ACTION
Mountain valley
EAST. EAST
Shale Cliff
GET SHALE. WEST. WEST. WEST. WEST. NORTH.
Ursu's Cave
TALK URSU. LOOK BOWL. SOUTH. EAST. EAST. NORTH
Old Tree
DIG. GET FLUTE. NORTH. NORTH.
Frog Pond
GET PAD. CUT PAD. TALK FLOWER. EAST.
Whispering Brook
LISTEN BROOK (E-E-EN, N-N-NEN - these are directions to Aughra). EAST. NORTH.
Sling
GET SLING. LOOK SLING. WEST. NORTH. NORTH.
Spiral Rock
CUT MOSS. LOOK CREATURE. STARE SPIRAL (revealing 'Moon Daughter' as answer to Ursu's riddle).
EAST. SOUTH. SOUTH. SOUTH. EAST. EAST. NORTH. NORTH.
Swampland
USE PAD (a Crystal Bat will always be at the other side). NORTH.
SAVE GAME. EAST.
Vines
Enter various commands to struggle until an arm holding an eyeball appears.
TALK BEING. Say YES. MOON DAUGHTER.
Type any command to follow her to her observatory.
Observatory
SHARD. PLAY FLUTE. GET BLUE. SOUTH. GO WINDOW.
Swamp
SOUTH. WEST. HELP (Jen meets Kira)
River
TURN SHELL. GET POUCH. OPEN POUCH, LOOK POUCH (it contains smoke seeds). SAVE GAME. RIDE SHELL.
Pod Village
TALK PODLING. TALK KIRA. TALK FIZZGIG.
When a Garthim comes in, THROW SEEDS. WEST. WEST. SOUTH.
Gelfling Ruins
SIT ROCK. READ SYMBOL. NORTH.
Don't follow the creature south! NORTH. WEST.
Landstriders
RIDE LANDSTRIDER. WEST. WEST. SAVE GAME. WEST (across the chasm). WEST. WEST. SOUTH. SOUTH. WEST.
Castle Entrance
JUMP OFF. HOLD KIRA.
Stone face
Notice the Y icon above the face. WEST (notice the triangular icon above the face).
SEND FIZZGIG. SEND BARS. SOUTH (Fizzgig returns with the Castle Key)
USE KEY. OPEN BARS. GO DOOR. SAVE GAME.
Labyrinth
WEST. SOUTH. WEST. SOUTH.
After Kira and Fizzgig are kidnapped, SOUTH.
Garthim Pit
RUN. GO HOLE.
Volcano mouth
CLIMB UP.
Chamber of Life
HELP AUGHRA. TALK AUGHRA. EAST.
Castle hallway
SOUTH. WEST. EAST. SAVE GAME.
EAST. GO CURTAIN. NORTH. NORTH. WEST.
Throne room
GET SCEPTER. LOOK SCEPTER. EAST. EAST. EAST.
Tower
USE HOOK. EAST. UP. EAST.
Crystal
JUMP CRYSTAL. Say NO. USE SHARD. KISS KIRA.